• Depths of Grafarvidur Lore24 240117

    If you go too deep into the Grafarvidur, you risk crossing into the Dark Wood. In the dark, twisted paths, rumor tells of meeting mysterious creatures not seen elsewhere on this world. The wood here is a between-place, a crossover from the mortal realm to the realm of the Shadow Fey. Within the wood lie […]

  • Grafarvidur Lore24 240116

    The Forest of Grafarvidur is nearby Grafarvad, and is intended to be an adventuring site for Tier 1 5e characters. A well travelled road once connected Grafarvidur, but when Chaos reshaped the world, Grafarvidur grew over that road. Grafarvad’s citizens do harvest lumber from the edge of the wood, but even that can be fraught. […]

  • The City State of Grafarvad Lore 24: 240115

    My brain is wanting to combine efforts on Lore24 and Town Generator 2.0, so I want to think about Grafarvad, the home-base of Eilifur. From a game design point of view, I want a kind of points-of-light campaign, where it is difficult to leave town before Tier 2 or so. To that end, Grafarvad needs […]

  • Lore24 240114.2

    While I want one of the major conflicts of this new campaign world to be the conflict of Good vs. Good/Neutral vs. Good/Neutral vs. Neutral, there is one Neutral vs. Evil that will at least be in the background. For longer than written history, Eilifur’s teachings have focused on rites that prepare the soul to […]

  • Lore 24 240114

    I’m thinking about the next iteration of my current campaign world. The party in my current campaign are on the cusp of some world shaking events, re-introducing the divine dragons of law and neutrality back to the world of Verden. In our next session, there’s a good chance (if they don’t wipe) of saving the […]

  • Beginning Anew…

    Hello! I’m still figuring out this Word Press thing. There’s a welcome page with some scant information, and a contact page… but, here in 2024 I have a couple of D&D related goals: